Black-and-white etching of a crumbling stone labyrinth.


March 26, 2018 / 0 comments

Adventure games make me nervous. You may have noticed, if you’re attuned to these things, that the jokes and the acting out against the parser have something of the air of a defense mechanism. Whenever I look at a game and realize I need to do an adventure-type puzzle, I start picturing a small version…

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