Reading Mad Men: Introduction

Reading Mad Men: Introduction

I’ve been wanting for some time to start writing about how I watch Mad Men. I liked the show well enough when I started watching it, but I didn’t love it. At that point, the emerging style of contemporary TV drama reminded me a bit of Oscarbait: respectable, polished, and unchallenging. But I enjoyed the difficulty of the […] more…
The Lump in My Throat

The Lump in My Throat

It starts up front. I push my tongue up slightly against the roof of my mouth and flare my nostrils a little, then draw the flaring motion upward to sort of spread out the muscles around my sinuses. I’m surprised every time by how much more easily I can breathe. The next step is a […] more…
Line on Sierra: Police Quest I

Line on Sierra: Police Quest I

I’m not going to beat around the bush here. I’ve played a lot of games over the past few years. A lot of them were hard to get through for various reasons. But I am confident in saying that Police Quest: In Pursuit of the Death Angel is the single most agonizing game I have forced myself […] more…
Line on Sierra: King’s Quest III, Part 2

Line on Sierra: King’s Quest III, Part 2

As always, if you want to play along, the first three King’s Quest games are available in a package on GOG.com. When we last left Gwydion the Magical Orphan, he had turned his evil wizard captor / object of fascination into a cat, ending the first act of the game. The game so far had been such […] more…
Line On Sierra: King’s Quest III, Part 1

Line On Sierra: King’s Quest III, Part 1

After a diversion into Space Quest, my chronological journey through Sierra’s Quest games returns to the flagship series. King’s Quest III is unusual among the games in this project because I’d actually played a version of it fairly recently. Namely, this elaborate fan remake by Infamous Adventures. The remake was an impressive undertaking, rendering the game in an […] more…
MIXTAPE: No Interaction

MIXTAPE: No Interaction

Okay, let’s talk about non-interactive games. When people in a poorly written critical essay or internet comment get anxious about a Dear Esther or a dys4ia this is an accusation they often bring out, after all. It’s fine, you know, but it’s not really interactive. What’s the implication of that? It’s not interactive, so it’s […] more…
Game Change: Minigames and Narrative Arcs

Game Change: Minigames and Narrative Arcs

Often, experimental games differ from longer games by exploring a single idea in depth. Many well known art games, from Every Day the Same Dream to QWOP, use a limited set of verbs and give the player just enough time to feel their way around them. A subgenre of experimental games takes the opposite approach: […] more…
Line On Sierra: Space Quest I

Line On Sierra: Space Quest I

King’s Quest may have been the flagship franchise of the Sierra adventure games, but as a kid it wasn’t my favorite series. That honor went to Space Quest. Probably because gruesome death jokes and Star Wars references were my primary forms of communication in my pre-puberty years. And for some time after. If you’ve been following this fine […] more…
Line On Sierra: King’s Quest II

Line On Sierra: King’s Quest II

Welcome back to Line On Sierra! Last time, I stumbled around King’s Quest I [part 1, part 2]. If you want to follow along, both games are available in the King’s Quest 1+2+3 pack from Good Old Games. OH HEY THERE. YEAH, I’VE BEEN WORKING OUT SINCE THE LAST GAME. I’M TRYING TO ATTRACT A […] more…
Line On Sierra: King’s Quest I, Part 2

Line On Sierra: King’s Quest I, Part 2

In Part 1 of my adventures in King’s Quest I, I dicked around, made a map, then gave up and started reading a walkthrough. In Part 2 I finished the game with liberal application of said walkthrough, and started thinking more seriously about what this game’s deal is. When I last left Daventry, I was […] more…
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