Features

Game Change: Minigames and Narrative Arcs

Game Change: Minigames and Narrative Arcs

Often, experimental games differ from longer games by exploring a single idea in depth. Many well known art games, from Every Day…

Capricious Nature

The Futile Rebellions of Fereldan Do you accept the role…

Playing Hard to Get

I have not been fully honest with you. I’ve put…

Difficulty Factors as Character Traits

If difficulty is one of the things a game can…

Mixtapes

Swimming Upstream

Swimming Upstream

Being slow with the blog for a while means my backlog of experimental games has grown even more overwhelming. Today I’ll be…

Chemical Reactions

This is up a bit late. I blame Labor Day!…

Gormless?!

I was pretty busy this week (also hurricane), but I…

Awkward Attachments

Just a few short reviews this week. I had the…

Shenanigans

Line On Sierra: Space Quest I

Line On Sierra: Space Quest I

King’s Quest may have been the flagship franchise of the Sierra adventure games, but as a kid it wasn’t my favorite series. That…

Line On Sierra: King’s Quest II

Welcome back to Line On Sierra! Last time, I stumbled…

Line On Sierra: King’s Quest I, Part 2

In Part 1 of my adventures in King’s Quest I,…

Line On Sierra: King’s Quest I, Part 1

Between 1983 and 1998, Sierra On-Line released an absurd number…

More Articles

Dear Miss Bonelihearts: Morrigan and the Scrubs

Oh damn, looks like I got some more search traffic since the last time I did this! The time has come once again to answer the pressing queries of people who mash stuff into Google to get to my site. I do this for the…

Travel of Various Kinds

I have a thing up at Nightmare Mode! It’s called How our perception of space in games changes depending on our maps. It’s an expansion of one of the pieces of the “Steps and Leaps” series that I’d been planning before I was very flatteringly invited…