MIXTAPE: No Interaction
Okay, let’s talk about non-interactive games. When people in a poorly written critical essay or internet comment get anxious about a Dear Esther or a dys4ia this is an accusation they often bring out, after all. It’s fine, you know, but it’s not really interactive.…
Features
Game Change: Minigames and Narrative Arcs
Often, experimental games differ from longer games by exploring a single idea in depth. Many well known art games, from Every Day…
Mixtapes
Swimming Upstream
Being slow with the blog for a while means my backlog of experimental games has grown even more overwhelming. Today I’ll be…
Shenanigans
Line On Sierra: Space Quest I
King’s Quest may have been the flagship franchise of the Sierra adventure games, but as a kid it wasn’t my favorite series. That…
Line On Sierra: King’s Quest II
Welcome back to Line On Sierra! Last time, I stumbled…
Line On Sierra: King’s Quest I, Part 2
In Part 1 of my adventures in King’s Quest I,…
Line On Sierra: King’s Quest I, Part 1
Between 1983 and 1998, Sierra On-Line released an absurd number…
More Articles
Dear Miss Bonelihearts: Morrigan and the Scrubs
Oh damn, looks like I got some more search traffic since the last time I did this! The time has come once again to answer the pressing queries of people who mash stuff into Google to get to my site. I do this for the…
Travel of Various Kinds
I have a thing up at Nightmare Mode! It’s called How our perception of space in games changes depending on our maps. It’s an expansion of one of the pieces of the “Steps and Leaps” series that I’d been planning before I was very flatteringly invited…