Triptych (2009)

April 18, 2009 / 0 comments

In Stephen Lavelle’s brief but dense Triptych, a decontextualized internal monologue similar to those he used in Mirror Stage (review) is broken to pieces by two intrusive elements. ¬†First, there is a quasi-adventure game-style series of actions the player can take to explore a room. The feedback for these actions is interleaved with the sentences…

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