A familiar debate about empathy in videogames

Peter Suderman, a film and culture writer I quite like, had a short post yesterday at The American Scene of the familiar “videogames can’t really evoke emotion” type.  I doubt I can contribute much to this old argument, except to say that it seems dreadfully premature to be making pronouncements on the capabilities of the medium when it’s barely out of diapers.  I think that it’s dangerously easy to look at a new medium and see only the points where it differs from an older medium to which you are more attached, and to try and build a case about what the new medium can and can’t do based on that catalogue of differences.  But that’s a style of analysis that too easily misses the forest for the trees.

EDIT: Oops!  I accidentally linked the wrong article above.  Sorry, here’s the Suderman piece.

EDIT: Woah, where’s my head at today?!  The real piece is here.

Social Share Toolbar

Related Posts

  • Line on Sierra: Police Quest ILine on Sierra: Police Quest I I'm not going to beat around the bush here. I've played a lot of games over the past few years. A lot of them were hard to get through for various reasons. But I am confident in saying that Police ...
  • Ending vs. ResolutionEnding vs. Resolution According to a recent CNN story by Blake Snow, only 10% of players finish the games they start. This being an article from a major news source, there was no information on the origin or accurac...
  • I Am Bad at Interactive Fiction.I Am Bad at Interactive Fiction. Here's the thing about interactive fiction. I approve of it in theory. A genre with no graphics and huge freedom of interaction seems like the perfect platform for narrative experiments. I love Ste...