Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Line on Sierra: Police Quest I I'm not going to beat around the bush here. I've played a lot of games over the past few years. A lot of them were hard to get through for various reasons. But I am confident in saying […]
Line On Sierra: King’s Quest I, Part 2 In Part 1 of my adventures in King's Quest I, I dicked around, made a map, then gave up and started reading a walkthrough. In Part 2 I finished the game with liberal application of said […]
Swimming Upstream
Being slow with the blog for a while means my backlog of experimental games has grown even more overwhelming. Today I'll be covering some games from the June Experimental Gameplay […]