Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Line on Sierra: Police Quest I I'm not going to beat around the bush here. I've played a lot of games over the past few years. A lot of them were hard to get through for various reasons. But I am confident in saying […]
Line on Sierra: King’s Quest IV, Part I After another Space Quest and a highly unfortunate Police Quest, it's finally time to return to the flagship series with King's Quest IV: The Perils of Rosella. It represents the […]
I Am Bad at Interactive Fiction. Here's the thing about interactive fiction. I approve of it in theory. A genre with no graphics and huge freedom of interaction seems like the perfect platform for narrative experiments. I […]