Haha, what happened?

March 16, 2011 - Features

What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments.  A year later I’m still working on data structures.  But they’re totally rad data structures!  Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again.  Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.

Related Posts

  • Pathos (2011)Pathos (2011) The relationship between the player and the avatar varies a lot between games. Sometimes the avatar character is meant to be an unembellished extension of the player, as in any […]
  • Line on Sierra: Space Quest IILine on Sierra: Space Quest II After a soul-sucking experience as a fussy cop who can't drive, Line on Sierra returns to actual adventures in Space Quest II: Vohaul's Revenge! Since this is a Space Quest game, […]
  • Gormless?!Gormless?! I was pretty busy this week (also hurricane), but I got a few steps forward in the backlog. One odd thing about this week is that I played two games in a row that prominently used the term […]