Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
MIXTAPE: You Lose for Playing
Execution, Jesse Venbrux (2008)
Over the years, I've played or read about a lot of games that push the player to feel bad or conflicted about doing the things the game allows. The […]
Terrible Gameplay is Hilarious Those of you who follow me on Twitter may have noticed that I've been tweeting links and brief assessments of all the experimental shorts I play. Most of these don't end up getting full […]
Line on Sierra: Quest for Glory I, Part 2 Last time in Quest for Glory, the brave thief Hamburger Tree arrived in the town of Spielburg and settled into a life of aimless destitution. As we left our hero, he had just discovered […]