Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Coil (2008) In my review of The Graveyard, I implied that I'm generally unsatisfied by the most basic style of game storytelling: perform an action, get a cutscene, repeat. What I neglected to […]
Terrible Gameplay is Hilarious Those of you who follow me on Twitter may have noticed that I've been tweeting links and brief assessments of all the experimental shorts I play. Most of these don't end up getting full […]
Why Would You Call Someone a Sociopath? [TW: ableist speech]
What's the purpose of calling people sociopaths? Why use that word, in particular, versus any of the alternatives available to you in a heated argument?
For […]