Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Game Change: Minigames and Narrative Arcs Often, experimental games differ from longer games by exploring a single idea in depth. Many well known art games, from Every Day the Same Dream to QWOP, use a limited set of verbs and […]
Mouthwash: Emotions and Stats The time has come to check in again on the Mouthwash conversation engine. Earlier I mentioned that speech acts in Mouthwash have effects in four domains: goals, emotions, viewpoints, and […]
Ending vs. Resolution
According to a recent CNN story by Blake Snow, only 10% of players finish the games they start. This being an article from a major news source, there was no information on the origin […]