The cover of the guide to the Amber Diceless Roleplaying Game.

Trapped in Amber

November 19, 2011 / 6 comments

Last time I checked in with you guys about Mouthwash, I mentioned that I was no longer sure I wanted to use D&D-style dice rolls to determine skill effects, but didn’t know what to replace it with. On Twitter, Stephen Winson suggested I look into a diceless tabletop roleplaying system based on Roger Zelazny’s fantasy series…

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Mouthwash: Emotions and Stats

July 22, 2011 / 6 comments

The time has come to check in again on the Mouthwash conversation engine. Earlier I mentioned that speech acts in Mouthwash have effects in four domains: goals, emotions, viewpoints, and relationships. Basically, this is meant to be similar to saying that an action in turn-based RPG combat can affect the domains of character health/MP, stats,…

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