Unprecedented Month of Blogging

April 1, 2011 - Features

So Andy of Onefinemess was down at Ta-Nehisi Coates’s place calling for an Unofficial Month of Blogging.  The idea is that participating bloggers post at least one thing per day for the month of April.  I figured I’d jump in since I’m trying to get this blog restarted.   That’s an awful lot of close readings of art games!  I may include posts on some of the thoughts I’ve been having about conversation engines, as well as any other nonsense that occurs to me.

This, by the way, is my cop-out post for today.  I’ll get real tomorrow.

Related Posts

  • Chemical ReactionsChemical Reactions This is up a bit late. I blame Labor Day! Also, getting swamped at work. Anyway, last week I was mainly playing through last May's Experimental Gameplay Project entries, with the theme […]
  • Conversation in Games: Trigger, Branch, RepeatConversation in Games: Trigger, Branch, Repeat Bento Smile's Air Pressure Why is there so little variety in conversation systems in games?  Conversation is one of the most essential and frequent things humans do.  It is a common […]
  • A familiar debate about empathy in videogamesA familiar debate about empathy in videogames Peter Suderman, a film and culture writer I quite like, had a short post yesterday at The American Scene of the familiar "videogames can't really evoke emotion" type.  I doubt I can […]