The Wrong Ending

November 15, 2011 / 25 comments

So the blog’s been a bit on the sporadic side lately and, in all honesty, it probably will be until after Thanksgiving. My apologies! On the upside, something pretty grand has been happening while I was away. Dan Cox of Digital Ephemera, with the help of commenter Ari, has taken some rough ideas in my…

Read more →

Moral Incentives and Story Structure

October 12, 2011 / 12 comments

There are a lot of ways you can classify the structure of a story, and many of them have been applied to games in one way or another. One that caused some discussion recently is based on a lecture by Kurt Vonnegut in which he describes stories in terms of the fortune of the protagonist…

Read more →

Weekly Update: This Ends Nothing!

September 5, 2011 / 0 comments

This week at Robot Geek, I discuss the recent fake findings about how rarely players finish games in the context of narrative theory in Ending vs. Resolution. (Sorry about the video ads. We’re working on it.) ┬áSome of this is inspired by some weird behavior I’ve noticed in my own play style. With a lot…

Read more →