Dear Miss Bonelihearts
People come to my site via Google for all kinds of reasons, be it wanting to see Fenris naked, intense fury at having played through Limbo, or wanting to see Isabela naked. Every once in a while,…
People come to my site via Google for all kinds of reasons, be it wanting to see Fenris naked, intense fury at having played through Limbo, or wanting to see Isabela naked. Every once in a while,…
If difficulty is one of the things a game can use to make characters interesting, it’s worth asking just what difficulty communicates. For one thing, difficulty isn’t just one-dimensional. There are different kinds of difficulty,…
One of the reasons it’s hard to tell stories in videogames is that there are so many variables flying around. You want to give the player a sense of freedom in the story space; but…
Here’s a new thing I want to start doing. Most of my posts are either reviews of short games, or feature pieces that discuss several games at a high level. As a result, I rarely…
I’m starting to set up some of the basic AI programming in Mouthwash, my work-in-progress conversation system. (Some background here.) I wasn’t planning to get to that stuff so soon, but it became apparent pretty…